![]() ![]() Listed Blocking: All shields vary in blocking percent by character.Clvl Req: A character must be this level to equip the item.Ilvl is used in gambling, sales and other calculations as well. Item Level: Chests and monsters must be at least this level to drop the item. ![]() The hue and color of base items in Diablo II can vary greatly, depending on the item’s modifiers.All Necromancer Totems may have +1-3 points in up to 3 individual skills from any of his skill trees.Totems can not be gambled in the Expansion, they must be found.All Totems have inherent poison damage that increases with the item quality. These items are equipped in the shield spot, and offer low blocking, but can have inherent bonuses to individual Necromancer skills, and magical bonuses to his skill trees or even all skills. Totems were originally known as “Shrunken Heads” and you can easily see why with a glance at their graphics. Necromancers get Totems for their class-specific items in the expansion. This is in contrast with magic items possessing class-specific Skill Level and Necromancer Skill Tree prefixes, which may be used by classes other than the Necromancer without benefiting from the skill modifiers, and Wands, which can possess inherent bonuses of +1-3 skill points to up to three Necromancer skills from any of his skill trees. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/ staves/ scepters in Diablo 2. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. Class-specific items are much like other items.
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